On the 4th of July I was able to play a Dust Warfare game with BoLS's very own Lux on the Dust Warfare table from the 2012 Wargames Con. In case you missed that table - it will be back for the 2013 WGC. ^^
We played a game at 150AP (army points) each since we are both rather new to the game. I was playing Allies, Lux played his Axis. Using the battle builder we came up with the following scanrio:
Objectives - Break The Line
Deployment - Unprepared
Conditions - None
This was going to be a very difficult game as Break The Line meant we had to move into each other's deployment zone, but Unprepared meant that all units arrive from reserves in piece-meal over three turns. I had a slight advantage because my army didn't have any support units which would have arrived in turn three, so I was set to have everything on the table in turn two.
1 Ranger Attack Squad ("Hellboys")
1 Heavy Ranger Assault Squad ("The Hammers")
1 Heavy Ranger Attack Squad ("Grim Reapers")
1 Heavy Ranger Tank Hunter Squad ("Tank Busters")
1 British Paratroopers ("Red Devils")
So I had an all infantry elite army and I knew I had to be careful with my units as you need to be with just about any elite army no matter what game system you are playing.
|According to the scenario, the Hammers and the Hellboys start the game on turn 1. As Lux was going second I decided to control the center of the table with my units. His units appeared on 11 o'clock.|
So this was my first "real" game of Dust Warfare. In conclusion I learned how important reactions are because pretty much anything of my army that got close enough to the Germans was immediately gunned down.
From a technical point of view, my problem was that I wasn't familiar enough with my own firing capabilities and those of the Germans.
From a tactical point of view, after securing the center, I should have sent a minimal detachment towards the Germans at 11 o'clock (just to keep them busy) whereas as many units as possible should have moved strictly towards Lux' table edge at 2 o'clock. That way I could have scored scenario points while potentially still be out of reach of his ranged weapons.